The File menu provides options for exiting the Work Space, closing the Viewer and going back to the Launcher
Save
Save edits and exit
Edits are saved in both the Work Space and a modified model file located in the 3D Model Files folder in the project workspace folder
Discard - discard edits and exit
Cancel - neither save nor exit
The Edit Menu
The Edit menu provides access to tools that allow you to move objects to / from the Clipboard
Undo - Undoes your action. If an action cannot be undone, Undo appears dimmed on the Edit menu.
Redo - Re-applies the last action that was undone. If an action cannot be undone, Redo appears dimmed on the Edit menu.
Cut - Deletes selected object and places it onto the Clipboard, replacing the previous Clipboard contents.
Copy - Copies selected object onto the Clipboard, leaving the original intact and replacing the previous Clipboard contents.
Paste - Pastes a copy of the Clipboard contents at the insertion point.
Duplicate - Makes a copy of the selected object in the same position but does not place the object onto the Clipboard and then begins the Transform action on the copied object.
Delete - Deletes selected object but does not place the object onto the Clipboard.
The View Menu
The View menu provides access to utilities that allow you to control the view states of objects, the Work Space, or the users viewing position
Layers - control the view state of objects by turning layers off or on. Layers from the source model are maintained in the Work Space
Location Tags - SketchUp Scenes are maintained in the Work Space allowing the user to move to predetermined positions in the Work Space
Time of Day - provides settings to set the Work Space geographically and the time of day
Geographic placement - place the model geographically in the world by selecting its approximate location on the world map
Time of day - use the slider to select the time of day
Time of year - use the slider to select the month and day
Table Top mode - flip back to the Table Top
For larger models provides a quick way to teleport to another floor or specific location
Controller mappings - a quick reference for the buttons on your controllers
Trezi has 3 types of layers: Layers imported from Sketchup Model Annotation Layer Measurement Layer Layers imported from Sketchup Model Layers from the source model are maintained when the model is imported in Trezi. You can view the different layers ...
Accessing Location tags Scenes from a SketchUp model are imported as location tags in Trezi. You can easy jump from one location to another by simply selecting the destination location as per the scenes defined in the source model. To traverse to ...
The editing toolkit provides to the user a set of tools for editing, modifying and transforming the design elements. The tools allow elements to be moved and rotated about all 3 axes. Cut, copy paste and delete allow layouts to be reconfigured to ...
To view 3d max files in Trezi, please follow below mentioned steps: Open the file in 3DS Max Remove extra elements from the model to make the model lighter and smooth Extra roads should be removed Remove extra vehicles (if possible, remove all the ...
Please note that collaborative meetings requires Trezi version 1.7. Please make sure that your Trezi is updated to the latest version and you are on a system capable of joining Trezi collaborative meetings. You can check for the hardware requirements ...